# Shirone animation continuity and realism audit v1.10

| State | Frames | Structural critical | Structural warning | Realism | Timing | Loop diff |
|---|---:|---:|---:|---|---|---:|
| default | 26 | 0 | 2 | ok | ok | 0.0092 |
| idle-standard | 26 | 0 | 2 | ok | ok | 0.0092 |
| idle-loungewear | 24 | 0 | 0 | ok | ok | 0.0049 |
| idle-pajamas | 24 | 0 | 0 | ok | ok | 0.0046 |
| idle-cheerful | 24 | 0 | 0 | ok | ok | 0.0058 |
| idle-sleepy | 24 | 0 | 0 | ok | ok | 0.0059 |
| morning | 20 | 0 | 0 | ok | ok | 0.1577 |
| snack | 24 | 0 | 0 | ok | ok | 0.0449 |
| evening | 12 | 0 | 0 | ok | ok | 0.0308 |
| night | 24 | 0 | 0 | ok | ok | 0.0010 |
| system-load | 18 | 0 | 0 | ok | ok | 0.0951 |
| day | 14 | 0 | 0 | ok | ok | 0.0281 |
| lunch | 14 | 0 | 0 | ok | ok | 0.0519 |

Critical includes an obvious loop seam or a transition failing three or more structural checks.
Realism checks add head-to-torso motion, lower-body step velocity, and one-frame direction reversal (jerk).
Normal and Lite share a 120ms minimum frame duration (power-saving mode remains slower).
The four warnings are two unique hand-gesture transitions shared by default and idle-standard.
Detached effects are excluded from body-scale checks, but remain included in visual-difference checks.
